House Bottom
- First I went to the menu bar
- Go to create on menu bar
- Go to polygon primitives
- Select cube
- Go to rendering on the menu selector
- Go to lighting/shading on menu and choose a color
- Type these attributes in channel box
Translate X:1.307 Translate Y:6.084 Translate Z:0.51
Rotate X,Y,Z:0
Scale X:1.181 Scale Y:1.818 Scale Z: 1.181
Roof
- First I went to the menu bar
- Go to create on menu bar
- Go to polygon primitives
- Select pyramid
- Go to rendering on the menu selector
- Go to lighting/shading on menu and choose a color
- Type these attributes in channel box
Translate X:1.398 Translate Y:17.037 Translate Z:0.69
Rotate X,Z:0 Rotate Y:46.555
Scale X:0.578 Scale Y:0.434 Scale Z: 0.578
Chimney
- First I went to the menu bar
- Go to create on menu bar
- Go to polygon primitives
- Select cube
- Go to rendering on the menu selector
- Go to lighting/shading on menu and choose a color
- Type these attributes in channel box
Translate X:-3.832 Translate Y:17.713 Translate Z:5.923
Rotate X,Y,Z:0
Scale X:1 Scale Y:1.303 Scale Z: 1
Windows
- First I went to the menu bar
- Go to create on menu bar
- Go to polygon primitives
- Select plane
- Go to rendering on the menu selector
- Go to lighting/shading on menu and choose a color
- Type these attributes in channel box
Translate X:-9.262, 8.867, 8.906 Translate Y:4.935, 9.661, 4.952 Translate Z:4.844, 0.46, -3.61
Rotate X:2.18 Rotate Y:-1.174 RotateZ:-93.133
Scale X:0.055 Scale Y:-14.608 Scale Z: 0.41
Door
- First I went to the menu bar
- Go to create on menu bar
- Go to polygon primitives
- Select plane
- Go to rendering on the menu selector
- Go to lighting/shading on menu and choose a color
- Type these attributes in channel box
Translate X:7.386 Translate Y:1.633 Translate Z:0.391
Rotate X:-4.835 Rotate Y:-0.356 RotateZ:-42.995
Scale X:0.79 Scale Y:1.707 Scale Z: 0.79




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